Game Design Pillars Form
Define and evaluate the core pillars of your game design in a structured assessment format.
What is the primary genre of your game?
*
Please Select
Action
Adventure
Role-Playing
Strategy
Simulation
Puzzle
Sports
Other
List up to three core design pillars for your game.
*
How clear is each design pillar?
*
Rows
Very Unclear
Unclear
Neutral
Clear
Very Clear
Pillar 1
1
2
3
4
5
Pillar 2
6
7
8
9
10
Pillar 3
11
12
13
14
15
Rate the importance of each design pillar to your overall game vision.
*
Rows
Not Important
Slightly Important
Moderately Important
Very Important
Essential
Pillar 1
16
17
18
19
20
Pillar 2
21
22
23
24
25
Pillar 3
26
27
28
29
30
Which pillar do you consider the most innovative?
*
Pillar 1
Pillar 2
Pillar 3
How feasible is it to implement each pillar with your current resources?
*
Rows
Not Feasible
Slightly Feasible
Moderately Feasible
Highly Feasible
Pillar 1
31
32
33
34
Pillar 2
35
36
37
38
Pillar 3
39
40
41
42
To what extent do the pillars align with your target audience’s expectations?
*
Not at all
1
2
3
4
Completely
5
1 is Not at all, 5 is Completely
How well do the pillars support your intended player experience?
*
1
2
3
4
5
Select the pillar that presents the greatest design risk.
*
Pillar 1
Pillar 2
Pillar 3
Briefly explain how your design pillars interact or reinforce each other.
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Submit
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